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Day 1
Next:
60
Female
Male
Click to place marble
Total marbles
0
Living marbles
0
Male/Female
0/0
Collisions
0
Transfers (hands)
0
Total $ spawned
$0
Total $ collected
$0
Circulating supply
$0
Total debt owed
$0
Total taxes collected
$0
Total money dropped
$0
Total debts forgiven
$0
Velocity (1-min avg)
0 /min
Cars today
0/1
Day count
1
Population:
B: 0/25
Y: 0/25
R: 0/25
G: 0/25
Charts
Economy
Money
Deaths
Murders
Fiscal
Circulating Supply & Velocity
Collected vs Owed by Color
Deaths vs Murders
Murders by Marble Color
Taxes, Drops & Debt Forgiveness by Color
Marbles
Living
Dead
Hide Poor (<$10)
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Name
Balance
Collected
Age
Color
Sort:
Name
Balance
Collected
Age
Color
Game Settings
General
Population
Combat
Reproduction
Starting marbles (min 1)
Starting color
Blue
Yellow
Red
Green
Day/Night cycle (sec)
60s
Car spawn every ~ seconds
~22s
Max cars per day
Max age (seconds)
Live forever (no age death)
Max Blue marbles
Max Yellow marbles
Max Red marbles
Max Green marbles
Base murder probability (%)
8%
Poor marble penalty
+8% murder chance if $0 collected by 300s alive
Min age for reproduction (sec)
Min combined balance for reproduction ($)
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